BalboBiggins

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Fallingwater: most beautiful home in America? Visited yesterday. by tajgogiantsin pics

[–]BalboBiggins 4 points5 points ago

I'm pretty sure this is what Hussie based it on

44 dwarves in 1 wave of migrants. Time to edit the wiki. by sonny_jimboin dwarffortress

[–]BalboBiggins 9 points10 points ago

Seriously, what's the deal with children in migration waves lately? I had 60 children to 40 adults in my fort after 3 waves on my last one. Most of them had to be smashed under a bridge.

I've always hated that dinging sound by UsernameTaken321in pokemon

[–]BalboBiggins 2 points3 points ago

Yeah, they made it a new music track entirely that incorporated the dinging into it that it switched to when you got low. It was so much better.

As a kid, this was my first little nudge towards atheism. by someguy73in atheism

[–]BalboBiggins 2 points3 points ago

Aerith is supposed to sound like "Earth" to complement Cloud. I do like Aeris better myself though.

The seven most heard words in gaming over the last year. by nem2kin gaming

[–]BalboBiggins 1 point2 points ago

And yet it's comic oversights like that that give Bethesda games part of their charm.

Patrolling the Mojave almost makes you wish for a nuclear winter.

I present to you: Hopeless Engineering Student! by EldraziLackeyin AdviceAnimals

[–]BalboBiggins 3 points4 points ago

A 0.01 GPA would be a lot more difficult. You'd have to get a D in one class, and fail 99 others without getting the boot first.

For a 0, you just need to fail once.

good guy goku by supersmashlinkin atheism

[–]BalboBiggins 8 points9 points ago

Home For Infinite Losers :|

Is there a DM program that will DM for my group? by deebSTRin rpg

[–]BalboBiggins 4 points5 points ago

Protip: Be ready to throw everything you've prepared out the window almost immediately when the players decide to do their own thing.

The best DM is someone who can improv well.

You say you have an elephant problem? by Bonesnapin dwarffortress

[–]BalboBiggins 3 points4 points ago

DF is not fucking around when it tells you to beware that dust.

Strangest forgotten beasts? by blueskinin dwarffortress

[–]BalboBiggins 15 points16 points ago

I can remember a humanoid beast with a deadly gas, composed of vomit.

I think my favorite was a giant crocodile made of blood that spread a deadly dust. As soon as it came into contact with a dwarf, a giant dust cloud went up and every creature in the area was dead, including the crocodile (I guess it wasn't immune to its own poison).

After reading through all of these, I feel like an Unglued+Unhinged only tournament should exist. by Injustpotatoin magicTCG

[–]BalboBiggins 2 points3 points ago

I believe it's been ruled that removing your pants is a faster action than a mana source.

Most Ridiculous Characters? by BalboBigginsin rpg

[–]BalboBiggins[S] 20 points21 points ago

My favorite is a Kenku Bard that had a familiar (D&D 4e). The DM told me I could have tropical plumage similar to a parrot when I asked, so I chose a parrot familiar and decided it would be my long lost brother. The parrot allowed me to speak through it and being a Kenku allowed me to alter my voice however I chose.

I played the character such that nobody was ever sure which bird was the master and which was the familiar, and sang barbershop quartet with myself.

I was known across the land as Brad the Bird Bard.

D&D by LurkerBRin gaming

[–]BalboBiggins 1 point2 points ago

I always loved the Omniscifier approach to godhood.

D&D by LurkerBRin gaming

[–]BalboBiggins 1 point2 points ago

Fair enough.

I won't argue that 3.5 has some way cooler moments for me (I particularly miss metamagic), but you have to at least concede that generic melee classes like fighter and monk are horrendously boring in 3.5.

D&D by LurkerBRin gaming

[–]BalboBiggins 1 point2 points ago

Haha, I had a DM that specifically wanted us to try and break the game for a campaign. We had so many bags of rats. I think the 4e books specifically say you're not allowed to do that, which I find hilarious.

But yeah, the DM has to put his foot down on abuses like that, even if the powergamer doesn't like it. Again, it all comes down to the players and the one running it.

MissingNo. and Item Duplication by JpDeathBladein gaming

[–]BalboBiggins -1 points0 points ago

The speed thing was an exaggerated example I admit, though in gen 4 I did do the thing with gaining a huge bonus at one specific level. You just have to reset their EVs through the stat down berries or whatever, then do the whole 252/252/4 on low level magikarps and gastlies or something with a pokemon that's already in the 70s. Doesn't work in gen 5 though since they're applied immediately instead of on level up.

My comment on the buff items or drugs or whatever you wanna call them is still valid in RBY though, they only go up to 25600 and give 2560 each. I wasn't trying to be super specific. And I think ~40% qualifies as a "little less than half" but I could have said that if you liked.

D&D by LurkerBRin gaming

[–]BalboBiggins 42 points43 points ago

Agreed; a big problem I had in 3.5 was that one powergamer that abuses all the loopholes can make a super powerful character and completely ruin combat for everyone. Combat at least is a lot smoother and more interesting for everybody in 4e, but the noncombat abilities are kinda restrictive (10 minutes per ritual, really?). We tend to just houserule stuff like that to what we feel is more appropriate.

As much as I loved 3.5, I wouldn't want to give up the ease of creating characters and running combats that 4e brought. It's a lot like Civ 4 and 5, really, for a video game analogy.

MissingNo. and Item Duplication by JpDeathBladein gaming

[–]BalboBiggins 9 points10 points ago

It all comes down to EVs. Basically, they're hidden stat points that pokemon accumulate from defeating other pokemon. They get applied on level-up, so as long as the pokemon isn't already level 100 you can still have them suddenly become perfectly trained when they next level, even if it's through a rare candy (For instance: kill 100 weak magikarps with a freshly caught high level pokemon, use a candy, watch it gain +30 speed in one level).

The buff items, however, cap out at a little less than half the value of actually fighting for EVs. You can use up to 10 of them on a pokemon, but you have to train the rest of the way for it to actually reach the maximum potential.

Freedom by ozzymustainein fffffffuuuuuuuuuuuu

[–]BalboBiggins 1 point2 points ago

and tomorrow is the final!

DAE have a problem with engraver engraving one exact thing? by PrivateNomadin dwarffortress

[–]BalboBiggins 1 point2 points ago

I had a problem like that, except it was a much more boring image.

The symbol of my nation was a circle, so someone made an engraving of that, then everyone and everything began engraving engravings of that engraving of a circle.

The truth about Vanilla World of Warcraft by AvronCin gaming

[–]BalboBiggins 0 points1 point ago

haha holy shit, it's Vindale

The truth about Vanilla World of Warcraft by AvronCin gaming

[–]BalboBiggins 2 points3 points ago

I guess my experience was a bit different. I was definitely one of the elitist assholes from time to time (had my ridiculous BLM and THF spellcast XMLs and such), but while endgame may have been stagnant forever, I started over after my 2 year break, and the experience from 1-75 for the first time on that character was a huge step forward. Level sync made it so you always had people to party with, even if it was manaburns half the time and punching colibris the other half.

I think it really depends on if you are playing with an active group of people. I was actually part of the /v/ shell on Bahamut (I think? We eventually transferred to Shiva when they closed whatever server it was.), and we had a generally active base of players new and old starting over, so it was a lot of fun to just hang out with people that are just kinda leveling up together, without fear of outleveling or underleveling because of sync.

Endgame in XI was always a little shit, but at least there was plenty to do and they tried their best to not completely obsolete existing things (at least, until Abyssea).

An important message for the r/gaming community. by vivvavin gaming

[–]BalboBiggins 9 points10 points ago

Linking to the page allows the creator to get ad revenue for views. Linking directly to the image just takes bandwidth with no benefit for the creator.

The truth about Vanilla World of Warcraft by AvronCin gaming

[–]BalboBiggins 2 points3 points ago

Well, you missed its golden age a few years ago (2008-2009). I played shortly after launch through like 2006, then went back after a couple years and was amazed by the improvements, but they've since ruined it.

Basically, after they added level sync so the party could all be restricted to the lowest level person in the party (no more level gap penalties!), the game was nearly perfect. There were new quests you could do hourly that gave an exp bonus for killing a certain number of mobs, so parties branched out and fought different things and the grind was really shaken up for a while.

Wings of the Goddess itself was absolutely fantastic in almost every way. It made soloing past 60 a very real possibility through massive campaign battles (think besieged but handled a lot better, and more frequent, and more exp/rewards). The plot and cutscene direction was also top notch, though it took them years to even finish it.

The problem was when they added Abyssea, which was a series of paid expansions that just added Dynamis-like zones of some of the older outdoor areas, with new rules for exp and new artifact gear that dropped randomly. It ended up making it incredibly easy to grind, and would have been fine if there had been a level restriction of 70 or something. As it was, a level 30 could walk in, join an alliance, and sit around for about 12 hours and be level 75+ (EXP rates of like 100k/hr were not uncommon, more than 4 times what was even close to reasonable before, especially before 75). As such, along with the level cap increase, the entire midgame was gutted, and the existing endgame was destroyed. Dynamis is a solo event these days, or so I'm told. I had no love for the ground kings of old, but it still felt wrong to destroy the game the way they did. Apparently it was a "sendoff" of sorts to the players since they thought they would lose their playerbase to XIV, but, well...

The community was still awesome, even then, probably is still okay now. It's just gotten to the "nothing happens before endgame" point again, and it's a bit depressing since nobody will ever do anything other than Abyssea.

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