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[–]RyanForT3hWin 19 points20 points ago

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I am terrible at sniping in this game, but one thing I was told that made it 100% easier, which you may or may not know, if that if you hold down the fire button after shooting, it will stay zoomed in instead of instantly re-loading, so you can see where the bullet lands, then adjust. I went to an empty server and just fired at walls from varied distances, watching where the bullets landed, to learn better how much 'up' i needed to be aiming.

[–][deleted] 1 point2 points ago

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Upvoted. That is great to know.

[–]Lut3sW1re 1 point2 points ago

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This is the best advice in this thread because instead of reading about it in theory, you can go test it for yourself.

[–]Lryder2k6 6 points7 points ago

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Others have already done a pretty good job covering bullet drop. One thing to keep in mind is that the farther your scope zooms, the higher you have to aim relative to your field of view. You have to put the cross hair a little higher with the 12x scope than you do with the default scope.

One thing I like to do is spot the enemy before taking the shot, especially at very long ranges and/or with moving targets. Putting that orange arrow above their head helps me track them if they're moving and generally line the shot up better. If you miss, they're still lit up for your team. Really I just spot everyone I see unless it's a do or die kind of situation.

For moving targets, try to think of it like setting a trap. Let the enemy run into your crosshairs. There's a time and place for all that flick shot nonsense, but usually it's easier to let the enemy move into your trap at long ranges. The same idea applies at closer ranges when you're watching the corner of a building. Unless you're fighting a sniper who's probably going to shoulder peak around the corner, aim a little bit farther away from the corner. Your reflexes simply aren't fast enough to hit someone right when they appear if they're running.

One thing I wanna stress is that you should take a lot of shots to practice, even difficult ones, just try even though you might miss. This doesn't mean you should be firing your gun off randomly all over the place, or trying to aim faster than your coordination allows. Just that you should attempt difficult shots. Try to hit people who are moving at long range, try no-scoping someone in close quarters, try shooting people who are totally concealed by trees just by aiming at their orange arrow. The more you practice taking hard shots, the sooner you're actually going to be able to kill people like this. Eventually you'll pull off some shots that will make you take your hands off the keybaord and mouse and do the basketball swish motion in the air.

[–]machsmit[MIT] Waterbeards 2 points3 points ago

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For moving targets, try to think of it like setting a trap. Let the enemy run into your crosshairs

Coincidentally, in shooting that technique is in fact called "trapping." "Tracking" is shifting your aim along with a moving target, "trapping" is aiming ahead and letting them move into your sights.

[–]Gr0miTGr0miT 2 points3 points ago

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I usually play recon and I have unlocked most of the guns (no 50cal yet) and I have to say that most of the time I still use m24.

M24 has very nice combination of accuracy and power but more importantly scope on m24 is great for sniping at long distances because it has mil-dots. (little circles on the scope reticule)

If someone is far away you can pretty much aim using first dot that is below the center of your scope, this will compensate for the bullet drop.

Again, different guns have different ballistics but for m24 this pretty much works all the time. After a while you will start to develop a "feel" for it and sniping will become easier. Besides, sometimes lag can interfere quite a bit with anyone's sniping abilities.

Just remember that spot key :) Its recon first and sniper later.

[–][deleted] 2 points3 points ago

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You don't have to take wind direction into account at all. The main issue that is probably causing you trouble is bullet drop. You just need to practice a little. When you shoot at someone, pay close attention to where the bullet lands. Luckily this game seems to use all tracer rounds so you can see the dot of the bullet as it travels or you should at least be able to see where the bullet hits.

After a bit of practice you'll be able to estimate the bullet drop on the fly without a practice shot and get a lot of headshots that way. Nothing is quite as satisfying as see a few tiny pixels of a guy's head peeking over some cover and then blowing it away.

As with anything: practice, practice, practice.

[–]erodeGEN3RIC 5 points6 points ago

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Hold down your left mouse when you fire and watch where it drops compared to your scope reticle. You will be able to look up real-world tutorials on how to use mil-dots (that's milliradians, not military-dots) and it should provide a pretty good idea of how to use them. Some scopes don't use them and they are a PITA to shoot with.

I have unlocked everything but the Gol and the M95 and still prefer the M24 to the others.

Plus, don't play on softcore servers (I refuse to call them normal, because Hardcore seems more normal to me than anything else).

[–]Branflakes1117Branflakes1117 0 points1 point ago

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I generally roll with the m24, if there are a bunch of fucksticks sniper camping I'll bust out the m95. Something about watching a dude for five minutes all concealed in his little hidey hole and busting a cloud of smoke and debris where his head was is just satisfying.

[–]appriti 1 point2 points ago

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it's all about distance and what sniper rifle you're using. pick one and stick with it that way you can learn how fast the bullet travels. if you are terrible at judging distance then sniping is going to be very difficult for you. also bullets dont go straight on forever in bc2, they will succumb to gravity.

[–]DJ_DeathfleaDJ Death Flea 1 point2 points ago

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Bullet drop.

You will notice that you can actually see where your bullet does hit on some surfaces. Pay attention to that and you will start to get a sense of how much drop there is. I find that at about 3/4 of the range of my gun I need to line up the first tick below the cross-hair with my target in order to get a head shot. If you line up a shot and take it and the hit indicator comes up but they don't die then you probably hit them low. (with the good gun anyway)

Also make sure you are crouching.

I personally wait till the enemy settles before I take the shot. Almost every player will stop moving when they fire so unless you are amazing don't waste time trying to get that one in five moving wing shot. Just wait till your target stops moving and then you line it up and pull the trigger.

EDIT: also look sensitivity is a big part of it - if your setting is not right its hard to aim.

[–]vincent118Cpt.McBob 1 point2 points ago

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Man once I figured out bullet drop things just clicked. Ok so hitting a moving target from really far away is still very hard...especially when they know you're hunting them.

But I developed a feel for bullet drop over time. And like someone said there is nothing more satisfying then just seeing a few pixels of someones head over cover and killing them cuz you know your bullet drop.

When I played the demo my favorite place was being on sniper hill and spotting and killing of anyone in that whole unreconstructed building. I almost always got top spot.

[–][deleted] 1 point2 points ago

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My advice as a long time bf2 sniper and so far what I have learned in BFBC2 is this:

Rifle: Use the m24 with the normal scope. Overall this is the best overall and is available to all players.

Headshots: Set the crosshairs so that they are resting on top of the head. If its a very long shot, use the first dot underneath the center of the crosshair.

Leading: First just in front of a moving target. This compensates for two things. The reaction time from your brain saying click the mouse and your finger doing it. Second is the lag from the server and even your computer graphics. Like some have said you can trap your target by setting the cross hairs where he is headed and shooting when he walks into it, or you can track by following him and shooting just in front of him. Trapping is got for guys running across the map to a flag, tracking is good for hitting guys who are running around in a firefight.

Positioning: You don't want to be in the firefight, but you don't want to be on the other side of the map. Try to keep a few blocks distance from the action, which leads to my next tip.

Find the action: If dont have red dots all over your hud or mini map, just look for your guys grouping up. They are looking for trouble and have usually found it. UAV stations are also another good spot, even if no one using it, it seems that the other teams always wants to take that flag. Vehicles are a also good, but risky since it usually means being on enemy ground. Cook off a grenade and chuck it into a full blackhawk right as it leaves the ground, then shoot whoever jumps out and survives.

Don't be seen: You camo is not really working but at least you don't have a red beret. Stand in front of bushes or other busy scenery. Don't set in a tower or a roof, everyone can see you and are looking there. I do. I shoot half the people I kill off of rooftops. Don't stand in front of light colored surfaces, you silhouette will give you away from acros the map.

Don't move very fast. If you have a good hide you give your self away if you are quickly scanning around the map. Move your sight rarely and do so slowly. I can find some people by sitting still and then I see then doing a little dance while the swing their sights all over map looking for kills

Prey on the Weak: Try to kill bad guys while they are busy attacking your team. Chances are they wont see you or hear your shot in the tornado of violence they are engaged in. Most of them will have lost some health, so 1 shot kills are easy. If you shoot at them while they are just running across the map to a flag they will stop and hunt you down.

Combination attacks: In BF2 pistol could shoot a fly in the eye from 1000 yards, but not anymore, however, most people wont notice a single pistol shot, it wont cover their HUD with blood like a rifle shot will. Shoot them till you get a hit or two with your pistol, then finish them off with the rifle. Chuck a cooked off grenade into a crowd of bad guys. This should shave off some health then follow up with your rifle. If your not in a hurry, call in mortar attack (if you have unlocked it).

Boobytraps: I don't know why but people will always try to run up and knife you because they think snipers are easy to kill. When you find a good spot, figure out an escape route. Put c4 on your hidey hole sniper's nest and then put one c4 in a place you'll run to avoid fire. Switch to your detonator, when you see that assault class guy come around the corner knife happy, pop that c4 and blast him.

[–]Esham 0 points1 point ago

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Sniper is hard to be taught. It takes practice practice and more practice.

I am not bad at it, but i prefer the saiga as recon since i am an up in your face kind of fighter

[–]dienaid 0 points1 point ago

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I'm usually a medic, but there's one particular map I Recon on - typically with a smg, but sometimes with a rifle. The map where it's got a river system and a lot of flanked sniper areas for either team. Banked up from the water to the cliff faces. A lot of recon players on that map, so I usually go counter recon if I'm not on a HC server, and will spot the snipers and get behind them for knife kills - nothing more satisfying. Very helpful for players to know where snipers are so they can utilize the cover they have to protect their flanks.

This hardware suggestion requires a mouse that can hotkey DPI settings. I have two on my gaming profile. 1 for general use, 2 for low sensitivity/high accuracy.

Anyway. This is something I often do on my G9 mouse. Running around, my mouse DPI is set relatively high. Takes little effort to move myself around and when using iron-sights on my medics LMG, I can pop people easily over short medium and medium-long ranges. Anything further range, or if I'm recon using a rifle, I lower my mouse DPI so that when looking through a scope or down iron-sights I have more control over the shot. It's not so slow I can't follow them if they move, but it's not so fast that my pulse is to the point of distracting my shots - there's nothing worse than a sensitive mouse movement when trying to make a long shot.. that target is mighty small and a sensitive mouse will just not line up steadily enough.

[–]Fast05GT 0 points1 point ago

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Bullet Drop has already been covered. So here's my input: You don't have to aim for the head. While everyone wants the head shot, if you at least hit them in the chest or anywhere for that matter you are guaranteed 20 or 30 points. What I mean by this is, even if you cant come back and finish them off with the second shot someone on your team is likely to kill them or forcing that person to be very low on health and run to a medic or med pack. This will bunch players up together and also give you more targets to aim for.

[–][deleted] 0 points1 point ago

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I agree. Half of the time when I simply aim for a hit, I get a headshot. Even without the kill, between the spot and kill assist, you can get up to 60 points.

[–]elsewhere1 0 points1 point ago

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Also, wrt bullet drop: not all guns are created equal. For me I am most comfortable w/ the m24. Accounting for drop has become pretty natural with it. I then switch to a rifle with a higher accuracy and Im missing like mad cause I'm accounting for to much drop with my shots...

[–]EkoriHebrewHurricane -2 points-1 points ago

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Aim for the head.

[–]zremzrem[S] 1 point2 points ago

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Unfortunately, this isn't working for me unless they are reasonably close.

[–]gromdulgromdul 2 points3 points ago

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If you spot them, try aiming for the orange triangle above their head. And use the M24, not the T88. T88 is great for close range marksmen type shooting, not long range one-shot kills, as even a headshot is survivable from a T88. Try the T88 with red dot.